There’s never a wrong way to play or adventure either, and even though the narrative takes its sweet time to become something special, every interaction is penned with an exquisite charm that makes it enjoyable from beginning to end. There’s also a small sense of choice presented throughout the adventure whether it’s through simple dialog selections that steers the tone of banter or in the occasional decision to tackle a specific destination next. The world is wrapped in mystery - not just to the amnesiac Adol, but to every citizen of Celceta - and brimming with little tidbits of lore and beautiful vistas to see. In fact, Memories of Celceta’s world is one of the richest and most alluring lands I’ve had the pleasure of trekking across in a long time. It’s just - grab a sword and head straight into the monster slaying without the slightest care for the who, what, when, or why that tends to eat up the beginning of many contemporary games.īut this is not to say that the world in the latest Ys is any less grand than any modern RPG. The game doesn’t waste a moment with overly tedious tutorials and excessively long narrative and instead thrusts the player right into the heat of the action. It reeks of old-school game design, yet at the same time is so refreshing. I love how straightforward Memories of Celceta is in its story telling. And this is all within the first 10 minutes of the game. With this newfound information in hand, he ventures into the mine in an effort to save the trapped workers. Deciding to check what all the commotion is about, Adol stumbles upon a mysterious light that triggers a repressed memory that hints he may have been a swordsman before his accident. Alone, without even the knowledge of his own name, this redheaded sword-wielding adventurer quickly finds solace in a mysterious burly man, named Duren, who tells Adol he last saw him heading into the Great Forest.Īs Adol is trying to get some bearing on his situation, the local mine finds itself under a monster attack. MSRP: $39.99 ($59.99 Silver Anniversary Edition)Īwakening in the town of Casnan, series mainstay Adol Christin finds himself lost without any memory of how he got there. Not to mention it’s a damn fine reason to dust off your Vita. Instead, it’s a complete artistic re-envisioning done so to create a more cohesive universe for the franchise. Weirder yet is that this is the first time the game is finally gracing the western world in an official capacity.Īs with Falcom’s excellent Ys: The Oath in Felghana that released on PSP in 2010, Memories of Celceta is more than just an upgraded port of an over decade-old Super Nintendo game. Even weirder, it’s the first time the game has been developed by Nihon Falcom, who was the developer of pretty much every other game in the series. It’s strange to think that Ys: Memories of Celceta is actually the fourth iteration of Ys IV.
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